Project Categories

2D

3D

Game Design

Level Design

Narrative Design

Systems Design

Unity

Unreal Engine

Personal Works

Project Categories

2D

3D

Game Design

Level Design

Narrative Design

Systems Design

Unity

Unreal Engine

Personal Works

#unreal #3d #systems

UNYIELDER

3D FPS Boss Rush Roguelike Boomer Shooter

UNYIELDER is an intense Boss-rush Movement-FPS. Assemble your arsenal of destruction, smash your way through waves of bosses, face your own Final-Boss.

Steam

PROJECT SHOWCASE

‼️This game is available on Steam; link to its Store page is in the sidebar.

NOTICE

WHILE I am unable to talk about much of my time working on Unyielder at TrueWorld Studios, I would still like to note down my relevant role and responsibilities where I am able to mention them! :)

Role & responsibilities

JOB TITLE

Game Programmer

JOB TENURE

2 years

JOB PERIOD

August 2023 - December 2025

Contributions:

  • Spearheaded game’s system architecture and creatively designed game aspects alongside senior staff members

  • Designed, developed and implemented major game features including the Game Director,

 Quests, Narrative and several UI Systems using Unreal Blueprints and C++

  • Addressed 200+ tickets related to technical issues and content expansions using

 Microsoft Excel and Google Sheets

  • Collaborated with designers to obtain user feedback and implement solutions to improve

 usability of existing feature tools

  • Participated in guiding the game's Narrative direction, alongside drafting and editing several scripts pertaining to the game's lore and dialogue

  • Guided and supervised junior staff over 2 years within the programming department

Additionally, participated in R&D feature development for other internal game projects.

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