#unreal #3d #systems
UNYIELDER
3D FPS Boss Rush Roguelike Boomer Shooter
UNYIELDER is an intense Boss-rush Movement-FPS. Assemble your arsenal of destruction, smash your way through waves of bosses, face your own Final-Boss.
Steam
PROJECT SHOWCASE
‼️This game is available on Steam; link to its Store page is in the sidebar.
NOTICE
WHILE I am unable to talk about much of my time working on Unyielder at TrueWorld Studios, I would still like to note down my relevant role and responsibilities where I am able to mention them! :)
Role & responsibilities
JOB TITLE
Game Programmer
JOB TENURE
2 years
JOB PERIOD
August 2023 - December 2025
Contributions:
Spearheaded game’s system architecture and creatively designed game aspects alongside senior staff members
Designed, developed and implemented major game features including the Game Director, Quests, Narrative and several UI Systems using Unreal Blueprints and C++
Addressed 200+ tickets related to technical issues and content expansions using Microsoft Excel and Google Sheets
Collaborated with designers to obtain user feedback and implement solutions to improve usability of existing feature tools
Participated in guiding the game's Narrative direction, alongside drafting and editing several scripts pertaining to the game's lore and dialogue
Guided and supervised junior staff over 2 years within the programming department
Additionally, participated in R&D feature development for other internal game projects.